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Flesh and Blood
Lorcana
Digimon
Sorcery Contested Realm
Weiss Schwarz
Shadowverse Evolve
Star Wars Unlimited
Final Fantasy
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Translation missing: en.sections.collection_template.product_count
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Bitterblossom [Wilds of Eldraine: Enchanting Tales]$13.99Set: Wilds of Eldraine: Enchanting Tales Type: Tribal Enchantment — Faerie Rarity: Mythic ...
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Sunblast Angel [Secret Lair: Angels]$1.00Set: Secret Lair: Angels Rarity: Rare FlyingWhen Sunblast Angel enters the battlefield, destroy all tap...
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Shattered Angel [Secret Lair: Angels]$0.99Set: Secret Lair: Angels Rarity: Uncommon FlyingWhenever a land enters the battlefield under an opponen...
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Entreat the Angels [Secret Lair: Angels]$1.99Set: Secret Lair: Angels Rarity: Mythic Put X 4/4 white Angel creature tokens with flying onto the batt...
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Sephara, Sky's Blade [Secret Lair: Angels]$1.99Set: Secret Lair: Angels Rarity: Rare You may pay W and tap four untapped creatures you control with fl...
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Righteous Valkyrie [Secret Lair: Angels]$4.99Set: Secret Lair: Angels Rarity: Rare FlyingWhenever another Angel or Cleric enters the battlefield und...
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War Room [Secret Lair: Angels]$1.99Set: Secret Lair: Angels Rarity: Rare T: Add C.3, T, Pay life equal to the number of colors in your com...
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Bonders' Enclave [Secret Lair: Angels]$1.99Set: Secret Lair: Angels Rarity: Rare T: Add C.3, T: Draw a card. Activate this ability only if you con...
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Angel of Serenity [Secret Lair: Angels]$1.00Set: Secret Lair: Angels Rarity: Mythic FlyingWhen Angel of Serenity enters the battlefield, you may ex...
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Mazemind Tome [Secret Lair: Angels]$1.00Set: Secret Lair: Angels Rarity: Rare T, Put a page counter on Mazemind Tome: Scry 1.2, T, Put a page c...
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Endless Atlas [Secret Lair: Angels]$1.00Set: Secret Lair: Angels Rarity: Rare 2, T: Draw a card. Activate this ability only if you control thre...
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The Book of Exalted Deeds [Secret Lair: Angels]$4.99Set: Secret Lair: Angels Rarity: Mythic At the beginning of your end step, if you gained 3 or more life...
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Karoo [Secret Lair: Angels]$0.50Set: Secret Lair: Angels Rarity: Uncommon Karoo comes into play tapped.When Karoo comes into play, retu...
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Marble Diamond [Secret Lair: Angels]$0.50Set: Secret Lair: Angels Rarity: Uncommon Marble Diamond comes into play tapped.T: Add W to your mana p...
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Angelic Accord [Secret Lair: Angels]$1.99Set: Secret Lair: Angels Rarity: Uncommon At the beginning of each end step, if you gained 4 or more li...
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Breathkeeper Seraph [Secret Lair: Angels]$1.99Set: Secret Lair: Angels Type: Creature — Angel Rarity: Rare Cost: ...
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Search for Glory [Secret Lair: Angels]$1.00Set: Secret Lair: Angels Rarity: Rare Search your library for a snow permanent card, a legendary card, ...
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Dawn of Hope [Secret Lair: Angels]$1.00Set: Secret Lair: Angels Rarity: Rare Whenever you gain life, you may pay 2. If you do, draw a card.3W:...
Nor Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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